Tag Archives: skydome
3D Frome – 29/11/10
Here’s my initial attempt at combining some of the Frome dataset into a scene. Utilising two terrains (a high & low quality), as an attempt at improving rendering speed and cutting down on texture size. The screen shots are from … Continue reading
Posted in 3d techniques, Diary
Tagged 16bit, 24bit, 8bit, atmospheric perspective, fogging, panoramic, raw files, realtime, skydome, terrain data, textures
Comments Off