Tag Archives: particles

3d techniques questions to answer

Volumetric clouds How well can volumetric particle clouds create believable cloud simulations? http://forum.unity3d.com/threads/56878-ParticlClouds-Package-v2-%28Volumetric-Clouds!!% http://forum.unity3d.com/threads/54833-Particle-Cloud-Package?highlight=Particle-Cloud-Package What techniques are required to model the atmosphere believably? e.g. http://staffwww.dcs.shef.ac.uk/people/M.Gamito/atmosphere.html To what extent do clouds that are extracted from satellite data need to portray thermodynamic … Continue reading

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Satellite images of weather

A promising and probably the most accurate understanding of cloud states (on a global scale) is the studying and extraction of cloud formations from satellite images. Satellites such as EUMETSAT are regularly recording the earth and publishing images to the … Continue reading

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Method for rendering clouds.

Some ideas for rendering clouds. Use spheres (or bell shapes), to render light on clouds. Either: 1) Z buffer slice image and place particle systems 2) render each individual sphere as a particle mesh, with lighting dictated by lighting on … Continue reading

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