3d techniques questions to answer

Volumetric clouds

How well can volumetric particle clouds create believable cloud simulations?



What techniques are required to model the atmosphere believably? e.g. http://staffwww.dcs.shef.ac.uk/people/M.Gamito/atmosphere.html

To what extent do clouds that are extracted from satellite data need to portray thermodynamic behaviour for the purposes of simulation?

How can a ground based first person view of the clouds be generated from satellite data, showing correct light on clouds?

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